![]() ![]() Kniles I think is impossible to do without killing silent monks one at a time and escaping without a Summoner build. You can stay on the field the entire fight, with the exception of a couple fights in Fort Joy. So I agree it's one of the very few Int-based Glass Cannon builds where you don't have to kill one enemy, play dead, kill another enemy. A lot of scripted fights I had to start with using sleeping bag to get Rested buff and Living on the Edge already casted on myself, because initiative wasn't high enough to fight enemies 4 levels higher. I was able to get three source points by level 11. Most other 3* source skills can't be obtained till level 16, and was surprised to find you can craft Blood Storm as soon as you reach Act 2. Kniles I think is impossible to do without killing silent monks one at a time and escaping without a Summoner build.Įscrito originalmente por Alundaio:I'm doing a solo non-Lone Wolf Glass Cannon Necromancer playthrough that is very similar (Act 3 now). ![]() Shakles of Pain was pretty handy in Act 1. Invis potions if I became muted or was out of things to cast. Prior to obtaining the heavy hitting Blood Storm I used decay/healing, bloated corpse (explode), Swarm, Infect in combination with using Cloak to stack delay turn and Living on the Edge to keep me alive for the two turn wait for Cloak on CD. ![]() I'm doing a solo non-Lone Wolf Glass Cannon Necromancer playthrough that is very similar (Act 3 now). ![]()
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